![]() "This was a very difficult decision to make, because I was very concerned about how the fans would feel about it," he said in a blog post. TinyBuild will help fix the inefficient parts of Yandere Simulator's code, he added. In short, he retains ownership of the IP, retains full creative control, has the final say on marketing and merchandise, and no deadlines have been imposed. ![]() "Also, my wife is a fan of the game so we can't mess this one up."Īs for YandereDev, he published a video explaining why he signed on the dotted line with TinyBuild. "We're excited to bring Yandere Simulator to PC and many more platforms in the near future," Nichiporchik said. ![]() YandereDev already pulls in $5000 a month from Patreon, plus money made from his hugely successful YouTube channel, which currently enjoys 1.4 million subscribers. Nichiporchik added TinyBuild plans to launch a paid alpha and/or a crowdfunding campaign to expand the game's budget. In a press release, CEO Alex Nichiporchik said TinyBuild would build a development team "to elevate the game's production values", while the original dev assumes the role of "design lead". YandereDev, the one-man creator of Yandere Simulator, has partnered with SpeedRunners company TinyBuild to co-develop and publish the game. The developer of the game said the partnership guarantees its release - comments that are sure to reassure Yandere Simulator's legion of fans, some of whom had worried about the progress being made. Yandere Simulator, the controversial anime stealth game about stalking a classmate whom you have a crush on, now has a publisher.
0 Comments
Leave a Reply. |